{"name":"Will-O'-Wisp","challenge_rating":"2","xp":"450","types":"Undead","pb":"+2","size":"Tiny","sizer":"NONE","languages":"the languages it knew in life","alignment":"Chaotic Evil","description":"","suggested_environments":"","armor_class":"19","hit_points":"22","strength":"1","dexterity":"28","constitution":"10","intelligence":"13","wisdom":"14","charisma":"11","base_movement_units":"","base_movement_in_ft":"","fly_movement_in_ft":"50","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","can_hover":"1","senses":"Darkvision 60ft., Passive Perception 12","skills":"","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"Acid, Cold, Fire, Necrotic, Thunder; Nonmagical Bludgeoning, Piercing, and Slashing","damage_immunities":"Lightning, Poison","condition_immunities":"Exhaustion, Grappled, Paralyzed, Poisoned, Prone, Restrained, Unconscious","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Consume Life[\/b]. As a bonus action, the will-o\u2019-wisp can target one creature it can see within 5 feet of it that has 0 hit points and is still alive. The target must succeed on a DC 10 Constitution saving throw against this magic or die. If the target dies, the will-o\u2019-wisp regains 10 (3d6) hit points.\r\n\r\n[b]Ephemeral[\/b]. The will-o\u2019-wisp can\u2019t wear or carry anything.\r\n\r\n[b]Incorporeal Movement[\/b]. The will-o\u2019-wisp can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.\r\n\r\n[b]Variable Illumination[\/b]. The will-o\u2019-wisp sheds bright light in a 5- to 20-foot radius and dim light for an additional number of feet equal to the chosen radius. The will-o\u2019-wisp can alter the radius as a bonus action.","actions":"[b]Shock[\/b]. Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: (2d8) lightning damage.\r\n\r\n[b]Invisibility[\/b]. The will-o\u2019-wisp and its light magically become invisible until it attacks or uses its Consume Life, or until its concentration ends (as if concentrating on a spell).\r\n","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"6637351","source":"SRD (p.358)","tags":"","templateId":"2991","blockId":"1550550","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"31402","isShared":"on"}