{"name":"Young Silver Dragon","challenge_rating":"9","xp":"5000","types":"Dragon","pb":"+4","size":"Large","sizer":"NONE","languages":"Common, Draconic","alignment":"Lawful Good","description":"The friendliest and most social of the metallic dragons, silver dragons cheerfully assist good creatures in need.\r\n[in]A silver dragon shimmers as if sculpted from pure metal, its face given a noble cast by its high eyes and sweeping beard-like chin spikes. A spiny frill rises high over its head, tracing down its neck to the tip of its tail. A silver wyrmling\u2019s scales are blue-gray with silver highlights. As the dragon approaches adulthood, its color gradually brightens until its individual scales are barely visible. As a silver dragon grows older, its pupils fade until its eyes resemble orbs of mercury.[\/in]\r\n\r\n[b]Dragons of Virtue[\/b]. Silver dragons believe that living a moral life involves doing good deeds and ensuring that one\u2019s actions cause no undeserved harm to other sentient beings. They don\u2019t take it upon themselves to root out evil, as gold and bronze dragons do, but they will gladly oppose creatures that dare to commit evil acts or harm the innocent.\r\n\r\n[b]Friends of the Small Races[\/b]. Silver dragons enjoy the company of other silver dragons. Their only true friendships outside their own kin arise in the company of humanoids, and many silver dragons spend as much time in humanoid form as they do in draconic form. A silver dragon adopts a benign humanoid persona such as a kindly old sage or a young wanderer, and it often has mortal companions with whom it develops strong friendships.\r\n[in]Silver dragons must step away from their humanoid lives on a regular basis, returning to their true forms to mate and rear offspring, or to tend to their hoards and personal affairs. Because many lose track of time while away, they sometimes return to find that their companions have grown old or died. Silver dragons often end up befriending several generations of humanoids within a single family as a result.[\/in]\r\n\r\n[b]Respect for Humanity[\/b]. Silver dragons befriend humanoids of all races, but shorter-lived races such as humans spark their curiosity in a way the longer-lived elves and dwarves don\u2019t. Humans have a drive and zest for life that silver dragons find fascinating.\r\n\r\n[b]Hoarding History[\/b]. Silver dragons love to possess relics of humanoid history. This includes the great piles of coins they covet, minted by current and fallen humanoid empires, as well as art objects and fine jewelry crafted by numerous races. Other treasures that make up their hoards can include intact ships, the remains of kings and queens, thrones, the crown jewels of ancient empires, inventions and contraptions, and monoliths carried from the ruins of fallen cities.","suggested_environments":"","armor_class":"18","hit_points":"168","strength":"23","dexterity":"10","constitution":"21","intelligence":"14","wisdom":"11","charisma":"19","base_movement_units":"","base_movement_in_ft":"40","fly_movement_in_ft":"80","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"[tooltip:If you have Blindsight, you can see within a specific range without relying on physical sight. Within that range, you can see anything that isn\u2019t behind Total Cover even if you have the Blinded condition or are in Darkness. Moreover, in that range, you can see something that has the Invisible condition.]Blindsight[\/tooltip] 30ft., [tooltip:If you have Darkvision, you can see in Dim Light within a specified range as if it were Bright Light and in Darkness within that range as if it were Dim Light. You discern colors in that Darkness only as shades of gray.]Darkvision[\/tooltip] 120ft., Passive Perception 18","skills":"Arcana +6, History +6, Perception +8, Stealth +4","saving_throws":"DEX +4, CON +9, WIS +4, CHA +8","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"Cold","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"","actions":"[b]Multiattack[\/b]. The dragon makes three attacks: one with its bite and two with its claws.\r\n\r\n[b]Bite[\/b]. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.\r\n\r\n[b]Claw[\/b]. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.\r\n\r\n[b]Breath Weapons[\/b] (Recharge 5\u20136). The dragon uses one of the following breath weapons.\r\n\r\n[b]Cold Breath[\/b]. The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 17 Constitution saving throw, taking 54 (12d8) cold damage on a failed save, or half as much damage on a successful one.\r\n\r\n[b]Paralyzing Breath[\/b]. The dragon exhales paralyzing gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Constitution saving throw or be [tooltip:While you have the Paralyzed condition, you experience the following effects: Incapacitated (You have the Incapacitated condition.), Speed 0 (Your Speed is 0 and can\u2019t increase.), Saving Throws Affected (You automatically fail Strength and Dexterity saving throws.), Attacks Affected (Attack rolls against you have Advantage.), Automatic Critical Hits (Any attack roll that hits you is a Critical Hit if the attacker is within 5 feet of you.)]paralyzed[\/tooltip] for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"6512106","source":"SRD (p.306)","tags":"","templateId":"2991","blockId":"1538350","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"31402","isShared":"on"}