{"name":"Custian the Uncursed","challenge_rating":"3.5","xp":"1750","types":"Humanoid, Birdfolk","pb":"+3","size":"Medium","sizer":"NONE","languages":"Common (Blue Merauq), Sylvan, Primordial (Umbral), Telepathy 120 ft.","alignment":"Chaotic Good","description":"[p][i]\"I once heard Blightwood say that 'two wrongs make a right.' Or was it 'blight?' Either way, I'll do whatever it takes.\"[\/i][\/p]\r\n[hr]\r\n[p]Though his lack of social skills may make this bird seem awkward, he still makes a fearsome opponent in combat. May the most ruthless clown prevail![\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","suggested_environments":"","armor_class":"20 (Light Armour)","hit_points":"56 (7d8) ","strength":"10","dexterity":"20","constitution":"11","intelligence":"17","wisdom":"14","charisma":"12","base_movement_units":"ft","base_movement_in_ft":"40","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"40","senses":"[p]Darkvision 60 ft., passive Perception 18.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","skills":"[p]Sleight of Hand [roll:d20+10], Acrobatics [roll:d20+7], Stealth [roll:d20+10], Perception [roll:d20+8].[\/p]\r\n[p][b]Curse Broken. [\/b]Attacks against this creature have disadvantage if made by an Undead, Fey or Fiend. This creature always deals maximum damage against those other creatures of that type.[\/p]\r\n[p][b]Psionic Talent.[\/b] This creature possesses latent psionic abilities to improve its skills in and out of combat. It can communicate telepathically and use a psionic die (1d8) up to six times per long rest, which can be added onto attack rolls, saving throws, or skill checks.[\/p]\r\n[left][p][b]Evasion.[\/b] When succeeding on a saving throw against a spell or effect that would usually only reduce its damage by half, this creature instead takes no damage.[\/p][\/left]\r\n[p][\/p]\r\n","saving_throws":"DEX +7, INT +6","damage_vulnerabilities":"","damage_resistances":"Poison, Necrotic","damage_immunities":"","condition_immunities":"Poisoned, Charmed","spellcasting":"","cast_at_will":"","cast_one_per_day":"[p][b]Lonely Tree Falls. [\/b][i]Action & Bonus Action: [\/i]Custian manifests a pair of psionic wings and flies 60 ft. in the air. He then crashes down in an area within 120 ft. that he can see.[br]All creatures in a 15 ft. radius of where Custian lands immediately take [roll:4d8] Psychic and [roll:4d8] Slashing damage and are stunned until the start of his next turn.[br]Once he performs this manoeuvre, Custian immediately gains the effects of the Blur spell until the end of his next turn.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"","actions":"[p][b]Cursed Slash. [\/b][i]Melee spell attack: [\/i]Reach 5 ft., to hit: [roll:d20+8], on hit: [roll:2d4+5] Psychic\/Piercing (your choice). If you have advantage on your attack, deal an additional [roll:10d4] damage. (You may only perform one sneak attack per turn.)[\/p]\r\n[p][b]Soul Shot.[\/b] [i]Ranged spell attack: [\/i]Range 60\/120, to hit: [roll:d20+8], on hit: [roll:1d6+5] Psychic\/Piercing (your choice). If you have advantage on your attack, deal an additional [roll:5d6] damage. (You may only perform one sneak attack per turn.)[\/p]\r\n[p][b]Adrenaline Rush. [\/b]Become [i]Hastened [\/i]for three turns.[\/p]\r\n[p][b]Disappearing Act. [\/b]Become invisible and immediately teleport to an unoccupied location you can see. Your next attack has advantage.[\/p]\r\n[p][\/p]\r\n","bonus_actions":"[p][b]Disappearing Act. [\/b]Become invisible and immediately teleport to an unoccupied location you can see. Your next attack has advantage.[\/p]\r\n[p][b]Soul Knife. [\/b]If you have made a slash or shot attack using your action, make another using your bonus action. (You may only perform one sneak attack per turn.)[\/p]\r\n[p][b]Cunning Action.[\/b] This creature can dash or disengage using a bonus action.[\/p]\r\n[p][\/p]\r\n","reactions":"[p][b]Soul Crush. [\/b]When you our an ally you can see are hit with an attack, immediately damage the attacker for [roll:1d8] Psychic damage and give them disadvantage on their next attack.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"","tags":"bestfolk, redeemed villain, rogue","templateId":"2991","blockId":"1536889","world":"2e070fbc-0c23-47f9-905c-f84e2b440255","folder":"2b22d433-a37b-11f0-b3cc-1224bc67b5c8","isShared":"on"}