{"name":"Blackguard","challenge_rating":"8","xp":"3900","types":"Humanoid","pb":"+3","size":"Small","sizer":"Medium","languages":"Common","alignment":"Any Non-Good Alignment","description":"","suggested_environments":"Any Climate; Any Terrain","armor_class":"18 (Plate Armor)","hit_points":"153 (18d8 + 72) [roll:18d8+72]","strength":"18","dexterity":"11","constitution":"18","intelligence":"11","wisdom":"14","charisma":"15","base_movement_units":"","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"Passive Perception 12","skills":"Athletics +7, Deception +5, Intimidation +5","saving_throws":"Wisdom +5, Charisma +5","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"[p][b][i]Spellcasting[\/i][\/b]. The blackguard is a 10th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It has the following paladin spells prepared: [\/p]\r\n- 1st level (4 slots): [i]Command[\/i], [i]Protection from Evil & Good[\/i], [i]Thunderous Smite[\/i]\r\n- 2nd level (3 slots): [i]Branding Smite[\/i], [i]Find Steed[\/i]\r\n- 3rd level (2 slots): [i]Blinding Smite[\/i], [i]Dispel Magic[\/i]","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"","actions":"[p][b][i]Multiattack[\/i][\/b]. The blackguard makes three attacks with its glaive or its shortbow. [\/p]\r\n[p][b][i]Glaive[\/i][\/b]. [i]Melee Weapon Attack[\/i]: +7 to hit, reach 10 ft., one target. [i]Hit[\/i]: 9 (1d10 + 4) slashing damage. [\/p]\r\n[p][b][i]Shortbow[\/i][\/b]. [i]Ranged Weapon Attack[\/i]: +3 to hit, range 80\/320 ft., one target. [i]Hit[\/i]: 5 (1d6 + 2) piercing damage. [\/p]\r\n[p][b][i]Dreadful Aspect (Recharges after a Short or Long Rest)[\/i][\/b]. The blackguard exudes magical menace. Each enemy within 30 feet of the blackguard must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. If a frightened target ends its turn more than 30 feet away from the blackguard, the target can repeat the saving throw, ending the effect on itself on a success. [\/p]","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"[i]Volo's Guide to Monsters[\/i] (5e)","tags":"blackguard, oathbreaker, npc, non, player, character, humanoid","templateId":"2991","blockId":"1524580","world":"530aafb2-caa4-4d5e-af66-d2ddc6ec6d27","folder":"26262","isShared":"on"}