{"name":"Bandit Captain","challenge_rating":"2","xp":"450","types":"Humanoid","pb":"+2","size":"Small","sizer":"Medium","languages":"Common, Thieves' Cant","alignment":"Any Non-Lawful Alignment","description":"","suggested_environments":"Any Climate; Any Terrain","armor_class":"15 (Studded Leather Armor)","hit_points":"52 (8d8 + 16) [roll:8d8+16]","strength":"15","dexterity":"16","constitution":"14","intelligence":"14","wisdom":"11","charisma":"14","base_movement_units":"","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"Passive Perception","skills":"Athletics +4, Deception +4","saving_throws":"Strength +4, Dexterity +6","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"","actions":"[p][b][i]Multiattack[\/i][\/b]. The bandit makes two attacks, using Scimitar and Pistol in any combination. [\/p]\r\n[p][b][i]Scimitar[\/i][\/b]. [i]Melee Attack Roll[\/i]: +5, reach 5 ft. [i]Hit[\/i]: 6 (1d6 + 3) Slashing damage. [\/p]\r\n[p][b][i]Pistol[\/i][\/b]. [i]Ranged Attack Roll[\/i]: +5, range 30\/90 ft. [i]Hit[\/i]: 8 (1d10 + 3) Piercing damage. [\/p]","bonus_actions":"","reactions":"[p][b][i]Parry[\/i][\/b]. [i]Trigger[\/i]: The bandit is hit by a melee attack roll while holding a weapon. [i]Response[\/i]: The bandit adds 2 to its AC against that attack, possibly causing it to miss. [\/p]","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"6402536","source":"[i]Monster Manual[\/i] (5e), [i]Monster Manual[\/i] (5.5e)","tags":"bandit, captain, npc, non, player, character, humanoid","isShared":"on","templateId":"2991","blockId":"1523574","world":"530aafb2-caa4-4d5e-af66-d2ddc6ec6d27","folder":"26262"}