{"name":"War Domain","overview":"","hitdice":"d8","hitpointsfirstlevel":"See [blocklink:136867]","hitpointsathigherlevels":"See [blocklink:136867]","armorproficiencies":"See [blocklink:136867]","weaponproficiences":"See [blocklink:136867]","tools":"See [blocklink:136867]","savingthrows":"See [blocklink:136867]","skills":"See [blocklink:136867]","equipment":"","spellcasting":"","features":"","subclasses":"[h2]War Domain[\/h2]\r\n[table] [tr]\r\n[th]Cleric Level[\/th]\r\n[th]Spells[\/th]\r\n[\/tr][tr]\r\n[td]1st[\/td][td]Divine Favor, Shield of Faith[\/td]\r\n[\/tr][tr]\r\n[td]3rd[\/td][td]Magic Weapon, Spiritual Weapon[\/td]\r\n[\/tr][tr]\r\n[td]5th[\/td][td]Crusader's Mantle, Spirit Guardians[\/td]\r\n[\/tr][tr]\r\n[td]7th[\/td][td]Freedom of Movement, Stoneskin[\/td]\r\n[\/tr][tr]\r\n[td]9th[\/td][td]Flame Strike, Hold Monster[\/td]\r\n[\/tr][\/table]\r\n\r\n[h2]Bonus Proficiencies[\/h2]\r\nAt 1st level, you gain proficiency with martial weapons and heavy armor.\r\n\r\n[h2]War Priest[\/h2]\r\nFrom 1st level, when you use the Attack action, you can make one weapon attack as a bonus action.\r\n\r\nYou can use this feature a number of times equal to your Wisdom modifier (a minimum of once). You regain all expended uses when you finish a long rest. \r\n\r\n[h2]Channel Divinity: Guided Strike[\/h2]\r\nStarting at 2nd level, when you make an attack roll, you can use your Channel Divinity to gain a +10 bonus to the roll. You make this choice after you see the roll, but before the DM says whether the attack hits or misses. \r\n\r\n[h2]Channel Divinity: War God's Blessing[\/h2]\r\nAt 6th level, when a creature within 30 feet of you makes an attack roll, you can use your reaction to grant that creature a +10 bonus to the roll, using your Channel Divinity. You make this choice after you see the roll, but before the DM says whether the attack hits or misses.","tabledata":"","tags":"Talonz, Subclass, Character Creation","templateId":"25","blockId":"151908","isShared":"1"}