{"name":"Goblin Boss","cr":"1","types":"humanoid (goblin)","size":"Small","languages":"Common, Goblin","alignment":"Neutral Evil","description":"","suggestedenvironment":"","ac":"17 (chain shirt, shield)","hitpoints":"21 [roll:6d6]","strength":"10","dexterity":"14","constitution":"10","intelligence":"10","wisdom":"8","charisma":"10","movement":"30","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"darkvision 60 ft., passive Perception 9","skills":"Stealth +6","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b][i]Nimble Escape.[\/b][\/i] The goblin can take the Disengage or Hide action as a bonus action on each of its turns.","actions":"[b][i]Multiattack.[\/i][\/b] The goblin makes two attacks with its scimitar. The second attack has disadvantage.\r\n[p][b][i]Scimitar.[\/b] Melee Weapon Attack:[\/i] +4 to hit, reach 5 ft., one target. [i]HIt:[\/i] 5 [roll:1d6+2] slashing damage.\r\n[p][b][i]Javelin.[\/b] Melee or Ranged Weapon Attack:[\/i] +2 to hit, reach 5 ft. or range 30\/120 ft., one target. [i]Hit:[\/i] 3 [roll:1d6] piercing damage.","reactions":"[b][i]Redirect Attack.[\/b]\/[i] When a creature the goblin can see targets it with an attack, the goblin chooses another goblin within 5 feet of it. The two goblins swap places, and the chosen goblin becomes the target instead.","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","templateId":"21","blockId":"151031","isShared":"1"}