{"name":"Angel","cr":"1\/4","types":"Fiend","size":"Medium","languages":"Undercommon, Abyssal","alignment":"Chaotic Evil","description":"These horribly mutated creatures have humanoid bodies with pale, translucent skin that secretes a subtle fire-resistant coating of slime. Their faces have beady black eyes and slits for a nose.","suggestedenvironment":"Angels have evolved in the hellish subterranean abyss once known as @[Tychondra](location:80e2c094-ea94-49f7-b709-a019259c0e4f).","ac":"10","hitpoints":"22 (3d8+9) [roll:3d8+9]","strength":"16","dexterity":"14","constitution":"10","intelligence":"8","wisdom":"10","charisma":"6","movement":"30","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"Darkvision 60ft., passive perception 10","skills":"","savingthrows":"Dexterity Save +5","damagevulnerabilities":"","damageresistances":"Fire","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Ambusher.[\/b] The creature has an advantage on attack rolls against any creature it has surprised.","actions":"[b]Slam.[\/b] Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) [roll:1d6+1] bludgeoning damage.\r\n[b]Scimitar.[\/b] Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) [roll:1d6+2] slashing damage.\r\n","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"demon","isShared":"1","templateId":"21","blockId":"149870"}