{"name":"ESP Rifle","item_type":"Weapon","rarity":"Common","price":"N\u00a5 650","weight":"10lb.","properties":"ESP (Auto 1d10, Auto-Heavy 2d8), reload (80 shots)\r\n[p][url:https:\/\/dnd5e.wikidot.com\/fighter:gunslinger:firearm-properties][h2]D&D Firearm Rules[\/h2][\/url][\/p]\r\n[p]Check [b]Weapon Properties[\/b] for [b]ESP[\/b] & [b]Auto[\/b] definition [\/p]\r\n[p]@[[h2]Weapon Properties[\/h2]](technology:8351a5ab-da2b-4bd4-80e2-c6bcd4151ba2)[\/p]\r\n[p][img:6112332|left|350][\/p]","description":"Experts gave it a complicated name; everyone else calls it afreeze gun. Based on laser technology, an endothermic rifle siphons heat away from the target rather than adding to it. \r\nIf used against bodies of water, each round can freeze up to 10 gallons. \r\nAgainst creatures, it can slow down or outright stop movement.\r\nEndothermic weapons inflict cold damage. If you hit,you gain a +1 bonus to your next attack roll against the same target. This is lost if you don\u2019t fire at the same target or if you miss.\r\n[b]Shatter (1st level).[\/b] If you reduce a Large target or smaller to 0 hit points with this weapon, it freezes solid; the next attack on it causes it to shatter into pieces. \r\n[b]Focused Beam (6th level).[\/b] This weapon gains the Armor Piercing property.\r\n[b]Refrigerate (8th level)[\/b]. If you hit a target, its speed is reduced by 5 feet until the beginning of your next turn.\r\nThis is cumulative up to 10 feet. If you roll a natural 20, the target is restrained until the end of your next turn.","armor_class":"","strength_requirement":"Tech Level 2","weapon_subtype":"Simple Ranged","weapon_damage":"1d8","weapon_secondary_damage":"","weapon_damage_type":"Piercing","weapon_range":"80\/320ft","attunement":"","source":"","image_gallery_id":"","tags":"Two_handed","isShared":"on","templateId":"2999","blockId":"1492316","world":"7843607a-0fcf-472b-a3ec-f8f4753d5630","folder":"33579"}