{"name":"Deer","challenge_rating":"-","xp":"","types":"Beast","pb":"","size":"Medium","sizer":"NONE","languages":"","alignment":"unaligned","description":"[b]Harvesting:[\/b] [blocklink:1479502], Venison, Deer Hide, Petty Soul","suggested_environments":"","armor_class":"13","hit_points":"4 (1d8) [roll:1d8]","strength":"11","dexterity":"16","constitution":"11","intelligence":"2","wisdom":"14","charisma":"5","base_movement_units":"","base_movement_in_ft":"50","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"passive Perception 12","skills":"","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Keen Smell.[\/b] The deer has advantage on Wisdom (Perception) checks that rely on smell.\r\n\r\n[b]Charge.[\/b] If the deer moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.","actions":"[b]Ram.[\/b] Melee Weapon Attack: +2 to hit, reach 5 ft, one target. Hit: (1d4) bludgeoning damage.","bonus_actions":"[b]Evasive.[\/b] Unless it has taken the attack action on it's last turn, the Deer can dodge using it's bonus action.","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"6179087","source":"","tags":"Beast, CR 0","isShared":"on","templateId":"2991","blockId":"1479501","world":"f4f8efb5-511a-4465-a937-ff6eb7572bd9","folder":"31473"}