{"name":"Allosaurus Skeleton","challenge_rating":"2","xp":"450","types":"Undead","pb":"+2","size":"Large","sizer":"NONE","languages":"-","alignment":"Unaligned","description":"","suggested_environments":"","armor_class":"13 (Natural Armor)","hit_points":"51 (6d10 + 18)","strength":"19","dexterity":"13","constitution":"17","intelligence":"2","wisdom":"12","charisma":"5","base_movement_units":"","base_movement_in_ft":"60","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"Darkvision 60', Passive Perception 15","skills":"Perception +5","saving_throws":"","damage_vulnerabilities":"Bludgeoning","damage_resistances":"","damage_immunities":"Poison","condition_immunities":"Exhaustion, Poisoned","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p][b][i]Pounce[\/i][\/b]. If the skeleton moves at least 30 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the skeleton can make one bite attack against it as a bonus action.[\/p]","actions":"[p][b][i]Bite[\/i][\/b]. [i]Melee Weapon Attack[\/i]: +6 to hit, reach 5 ft., one target. [i]Hit[\/i]: 15 (2d10 + 4) piercing damage.[\/p]\r\n[p][b][i]Claw[\/i][\/b]. [i]Melee Weapon Attack[\/i]: +6 to hit, reach 5 ft., one target. [i]Hit[\/i]: 8 (1d8 + 4) slashing damage.[\/p]","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"5833732","source":"[i]Journeys through the Radiant Citadel[\/i] (5e)","tags":"undead, skeleton, dinosaur, thunder, beast, allosaurus","isShared":"on","templateId":"2991","blockId":"1450620","world":"530aafb2-caa4-4d5e-af66-d2ddc6ec6d27","folder":"26247"}