{"name":"Shrieker","cr":"0","types":"Plant","size":"Medium","languages":"","alignment":"Unaligned","description":"","suggestedenvironment":"","ac":"5","hitpoints":"13 [roll:3d8]","strength":"1","dexterity":"1","constitution":"10","intelligence":"1","wisdom":"3","charisma":"1","movement":"0","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"blindsight 30 ft. (blind beyond this radius), passive Perception 6","skills":"","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"blinded, deafened, frightened","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b][i]False Appearance.[\/b][\/i] While the shrieker remains motionless, it is indistinguishable from an ordinary fungus.","actions":"[b][i]Shriek.[\/b][\/i] When bright light or a creature is within 30 feet of the shrieker, it emits a shriek audible within 300 feet of it. The shrieker continues to shriek until the disturbance moves out of range and for [roll:1d4] of the shrieker's turns afterward.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","templateId":"21","blockId":"144877","isShared":"1"}