{"name":"Heucuva","challenge_rating":"4","xp":"1100","types":"Undead","pb":"+2","size":"Medium","sizer":"NONE","languages":"Any two languages","alignment":"Any Evil Alignment","description":"","suggested_environments":"Any Climate or Terrain","armor_class":"14 (Natural Armor)","hit_points":"39 (7d8 + 7","strength":"12","dexterity":"10","constitution":"12","intelligence":"7","wisdom":"18","charisma":"15","base_movement_units":"","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"Passive Perception 14","skills":"Medicine +6, Persuasion +4, Religion 0","saving_throws":"Wisdom +6","damage_vulnerabilities":"","damage_resistances":"Bludgeoning, Piercing, & Slashing from Nonmagical Attacks that aren't Silvered","damage_immunities":"Poison","condition_immunities":"Exhaustion, Poisoned","spellcasting":"[p][b][i]Spellcasting[\/i][\/b]. The huecuva is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). The huecuva has the following cleric spells prepared: [\/p]\r\n[ul][li]Cantrips (at will): [i]Chill Touch[\/i], [i]Spare the Dying[\/i], [i]Thaumaturgy[\/i], [i]Toll the Dead[\/i][\/li][\/ul]\r\n[ul][li]1st Level (4 slots): [i]Bless[\/i], [i]Healing Word[\/i], [i]False Life[\/i], [i]Protection from Evil & Good[\/i], [i]Ray of Sickness[\/i][\/li][\/ul]\r\n[ul][li]2nd level (3 slots): [i]Augury[\/i], [i]Blindness\/Deafness[\/i], [i]Ray of Enfeeblement[\/i], [i]Silence[\/i][\/li][\/ul]\r\n[ul][li]3rd level (2 slots): [i]Animate Dead[\/i], [i]Dispel Magic[\/i], [i]Vampiric Touch[\/i][\/li][\/ul]\r\n","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p][b][i]Channel Divinity: Touch of Death (1\/Day)[\/i][\/b]. When the heucuva hits a creature with a melee attack, the cleric can use Channel Divinity to deal extra 15 necrotic damage to the target.[\/p]\r\n[p][b][i]Heucuva Blight[\/i][\/b]. When the heucuva hits a creature with a melee weapon attack, the target must succeed on a DC 14 Constitution save. On a failure, the target is infected with heucuva blight & takes a -1 penalty to its Strength & Constitution score. An infected victim must repeat the saving throw each day thereafter or take another -1 penalty. The effects of heucuva blight is cumulative each day until the victim reaches 0 Strength or 0 Constitution (& dies).[\/p]\r\n[p]Heucuva blight can be cured with 2 consecutive successful saves or a paladin's Lay on Hands feature, the spell Lesser Restoration, or any similar magic. After being cured of blight, the creature will loose their penalties after completing a long rest.[\/p]\r\n[p][b][i]Reaper[\/i][\/b]. When the heucuva casts a necromancy cantrip that normally targets only one creature, the spell can instead target two creatures within range & within 5' of each other.[\/p]\r\n[p][b][i]Turn Resistance[\/i][\/b]. The heucuva has advantage on saving throws against any effect that turns undead.[\/p]","actions":"[p][b][i]Morningstar[\/i][\/b]. [i]Melee Weapon Attack[\/i]: +3 to hit, 5' reach, one target. [i]Hit[\/i]: 5 (1d8 + 1) piercing damage.[\/p]","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"5809515","source":"Homebrew, [i]DungeonDad[\/i], [i]Fiend Folio[\/i] (3e)","tags":"undead, heucuva, huecuva, cleric, priest","isShared":"on","templateId":"2991","blockId":"1392560","world":"530aafb2-caa4-4d5e-af66-d2ddc6ec6d27","folder":"26247"}