{"name":"Heucuva Acolyte","challenge_rating":"1","xp":"200","types":"Undead","pb":"+2","size":"Medium","sizer":"NONE","languages":"Common","alignment":"Any Evil Alignment","description":"","suggested_environments":"Any Climate; Any Terrain","armor_class":"14 (Natural Armor)","hit_points":"14 (3d8)","strength":"12","dexterity":"10","constitution":"10","intelligence":"-4","wisdom":"16","charisma":"13","base_movement_units":"","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"Passive Perception 13","skills":"Medicine +5, Religion -1","saving_throws":"Wisdom +5","damage_vulnerabilities":"","damage_resistances":"Bludgeoning, Piercing, & Slashing from Nonmagical Attacks that aren't Silvered","damage_immunities":"Poison","condition_immunities":"Exhaustion, Poisoned","spellcasting":"[p][b][i]Spellcasting[\/i][\/b]. The heucuva is a 2nd-level spellcaster. Its spellcasting ability (spell save DC 13, +5 to hit with spell attacks). The heucuva has the following cleric spells prepared:[\/p]\r\n[ul][li]Cantrips (at will): [i]Chill Touch[\/i], [i]Spare the Dying[\/i], [i]Thaumaturgy[\/i], [i]Toll the Dead[\/i][\/li][\/ul]\r\n[ul][li]1st Level (3 slots): [i]Bless[\/i], [i]Healing Word[\/i], [i]False Life[\/i], [i]Protection from Evil & Good[\/i], [i]Ray of Sickness[\/i][\/li][\/ul]","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p][b][i]Channel Divinity: Touch of Death (1\/Day)[\/i][\/b]. When the heucuva hits a creature with a melee attack, the cleric can use Channel Divinity to deal extra 9 necrotic damage to the target.[\/p]\r\n[p][b][i]Heucuva Blight[\/i][\/b]. When the heucuva hits a creature with a melee weapon attack, the target must succeed on a DC 14 Constitution save. On a failure, the target is infected with heucuva blight & takes a -1 penalty to its Strength & Constitution score. An infected victim must repeat the saving throw each day thereafter or take another -1 penalty. The effects of heucuva blight is cumulative each day until the victim reaches 0 Strength or 0 Constitution (& dies).[\/p]\r\n[p]Heucuva blight can be cured with 2 consecutive successful saves or a paladin's Lay on Hands feature, the spell [i]Lesser Restoration[\/i], or any similar magic. After being cured of blight, the creature will loose their penalties after completing a long rest.[\/p]\r\n[p][b][i]Reaper[\/i][\/b]. When the heucuva casts a necromancy cantrip that normally targets only one creature, the spell can instead target two creatures within range & within 5' of each other.[\/p]\r\n[p][b][i]Turn Resistance[\/i][\/b]. The heucuva has advantage on saving throws against any effect that turns undead.[\/p]","actions":"[p][b][i]Club[\/i][\/b]. [i]Melee Weapon Attack[\/i]: +3 to hit, 5' reach, one target. [i]Hit[\/i]: 4 (1d6 + 1) bludgeoning damage.[\/p]","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"5809515","source":"Homebrew, [i]DungeonDad[\/i], [i]Fiend Folio[\/i] (3e)","tags":"undead, heucuva, huecuva, cleric, acolyte","isShared":"on","templateId":"2991","blockId":"1392542","world":"530aafb2-caa4-4d5e-af66-d2ddc6ec6d27","folder":"26247"}