{"name":"Goblin Shaman","race":"Goblin","profession":"Support Infantry","challenge_rating":"","proficiency_bonus":"+2","size":"Small","languages":"Common, Goblin, Orcish","alignment":"Any Non-good","description":"","ideals":"","bonds":"","flaws":"","suggested_environments":"","armor_class":"14 (Scroll Robes)","hit_points":"22 [roll:4d6+8]","strength":"11","dexterity":"13","constitution":"14","intelligence":"17","wisdom":"16","charisma":"9","movement_units":"ft.","base_movement":"30","fly_movement":"","burrow_movement":"","hover_movement":"","swim_movement":"","climb_movement":"","senses":"Redvision","skills":"According to Overall Abilities","saving_throws":"Intelligence (+5) Charisma (+5)","damage_vulnerabilities":"Bludgeoning","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"[h3][b][i]Cantrips[\/i][\/b][\/h3]\r\n[i]Ray of Frost. [\/i]+5 to hit, single target. 60 ft. Range. Action. 11 [roll:2d8+3] Cold damage. Reduce movement by 10 ft. till next turn.\r\n\r\n[i]Fire Bolt.[\/i] +5 to hit, single target. 120 ft. Range. Action. 14 [roll:2d10+3] Fire damage.\r\n\r\n[h3][b][i]First Level (4 Slots)[\/i][\/b][\/h3]\r\n\r\n[i]Gozdyric Blessing[b].[\/b][\/i] Touch. Action. 12 [roll:2d8+3] HP.\r\n\r\n[i]Shield of Znarc.[\/i] Touch. Action. +2 AC on target for up to one minute.\r\n\r\n[h3][b][i]Second Level (3 Slots)[\/i][\/b][\/h3]\r\n\r\n[i]Hold Person.[\/i] 60 Ft. Range. Action. WIS SVNG DC 15 or be held for up to one minute.\r\n\r\n[i]Krumpin' Ray.[\/i] 120 Ft. Range. Action. +5 to hit, 3 attacks. 10 [roll:2d6+3] Fire damage.\r\n\r\n[h3][b][i]Third Level (2 Slots)[\/i][\/b][\/h3]\r\n\r\n[i]Znarc's Rage. [\/i]150 Ft. Range. Action. 20 Ft Radius, DEX SVNG DC 15 or take [roll:6d8] Fire damage. \r\n[br]\r\nSucceed, take half as much.\r\n\r\n[i]Orc Bolt.[\/i] 100 Ft. Line from self. Action. 5 Ft wide, DEX SVNG DC 15 or take [roll:8d6] Lightning damage.\r\n[br]\r\nSucceed, take half as much.\r\n\r\n[h3][b][i]Fourth Level (1 Slot)[\/i][\/b][\/h3]\r\n\r\n[i]Phantasmal Killer.[\/i] 120 Ft. Range. Action. WIS SVNG DC 15 or [roll:4d10] Psychic damage and Frightened for up to one minute.\r\n[br]\r\nEach turn, roll to succeed on WIS SVNG and spell ends. Failure, 4d10 and Frightened condition continues, lasting up to the one minute unless if success on WIS SVNG.","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"","actions":"[i]Dagga.[\/i] +3 to hit, single target. 5 ft. range, 3\u00a0[roll:1d4+2] Piercing damage.","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"","source":"","tags":"Irithi, Goblin, Religious, Infantry, Support","isShared":"on","templateId":"3087","blockId":"1387717","world":"409e587c-0e29-42bd-ac6a-20cc1541265e","folder":"null"}