{"name":"Ottrani","overview":"G.O.A.T.s (siehe Soraka)[br]\r\nThe Ottrani are a landwalker sub-species and tribe of vastaya that live in the Astral Grove of Targon.[br]\r\nOttrani, just like many vastaya, have their physical appearance take inspiration from many types of animals. The appearance can go from human-like to animal-like with mountain goat, leopard, zebra, and horse features. Human-like ottrani have bare skin that ranges from purple to blue with stripes and markings. Equally, the animal-like ottrani have hair (or fur) with a similar color range. All ottrani have hooves for feet, with some ottrani also sporting horns and tails.[br]\r\nThe ottrani have noticeable sexual dimorphism, with males being larger and more muscular while females having a more slender body shape. Most extreme animal-like examples of the ottrani have be seen with males, while females tend to be more human-like. Horns, while not exclusive to ether sex, are more predominant on the males, with some able to grow large curled down horns.","image_id":"","ability_score_increase":"","age":"","alignment":"","size":"Medium","speed":"30 ft","languages":"Common, Targonian","parent_race":"[block:1331342]","sub_races":"","race_features":"[br]\r\n- [b]Guiding Touch:[\/b] You can touch a creature to give it guidance. The Creature can add 1D6 to an ability check of its choice within the next 10 min. You can do this a number of times equal to your Proficiency Modifier and cant do so again untilyou finish a Long Rest.[br]\r\n- Shooting Star: Whenever you cast a spell using a spell slot that restores hit points to a creature, you or another creature within 30 feet of you can regain hit points equal to 1d6 + the spells level.[br]\r\n- [b]Horny: [\/b]You have horns that you can use to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier piercing damage, instead of the bludgeoning damage normal for an unarmed strike.[br]\r\n- [b]Goring Rush[\/b]: Immediately after you take the Dash action on your turn and move at least 20 feet, you can make one melee attack with your Horns as a bonus action. This Attack deals an additional 1D6 Damage.[br][br]\r\n- [b]Hammering Horns:[\/b] Immediately after you hit a creature with a melee attack as part of the Attack action on your turn, you can use a bonus action to attempt to push that target with your horns. The target must be within 5 feet of you and no more than one size larger than you. Unless it succeeds on a Strength saving throw against a DC equal to 8 + your Strength modifier, you push it up to 10 feet away from you.[br]","description":"","source":"","jsondata":"","tags":"Targon, Vastaya","templateId":"5520","blockId":"1330643","world":"79fa9fee-da6e-4b6e-b782-4473abf1d225","folder":"24038","isShared":"on"}