{"name":"Maledictus","cr":"9","types":"Bloodcurse","size":"Large","languages":"Common, Infernal","alignment":"Chaotic Evil","description":"","suggestedenvironment":"","ac":"17","hitpoints":"129","strength":"20","dexterity":"16","constitution":"18","intelligence":"8","wisdom":"12","charisma":"4","movement":"60","fly":"60","hover":"","burrow":"10","swim":"","climb":"","senses":"Darkvision 60 ft, Truesight 120 ft","skills":"Athletics + 8, Stealth +6","savingthrows":"Charisma + 5","damagevulnerabilities":"Radiant. bludgeoning, slashing and piercing damage from silver weapons","damageresistances":"fire, necrotic and bludgeoning, slashing and piercing damage from non magical weapons","damageimmunities":"","conditionimmunities":"Prone, grappled","spellcasting":"","atwill":"","onceperday":"Power Word Kill","twiceperday":"","thriceperday":"","specialabilities":"[b]Spell resistance[\/b] Whenever the Maledictus takes damage from a spell the damage is halved.","actions":"[b]Bane[\/b] The Maledictus lashes out against one enemy. To hit: +8    4d8 Necrotic damage.\r\n\r\n[b]Burst[\/b] The Maledictus bursts outward in a 15 ft cone. Enemy's within the cone take 3d8+5 necrotic damage, Enemy's within the cone can make a dexterity save for halve damege.\r\n","reactions":"[b]Absorb the arcane[\/b] The Maledictus can use its reaction to absorb a spells damage. It can then fire back halve the damage absorbed to a target within 60 ft","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","templateId":"21","blockId":"127331","isShared":"1"}