{"name":"Dragonborn","overview":"The ancestors of Dragonborn hatched from the eggs of chromatic and metallic dragons. One story holds that these eggs were blessed by the dragon gods Bahamut and Tiamat, who wanted to populate the worlds of the multiverse with people created in their image. Another story holds that dragons created the Dragonborns\u2019 progenitors without the gods\u2019 blessings. Whatever their origin, Dragonborn have made homes for themselves on the worlds of the Material Plane.\r\n\r\nDragonborn look like wingless, bipedal dragons\u2014scaly, bright-eyed, and thick-boned, with horns on their heads. Dragonborn of chromatic ancestry have scales that are black, blue, green, red, or white, whereas Dragonborn of metallic ancestry have scales that are the color of brass, bronze, copper, gold, or silver.\r\n\r\nLike their draconic ancestors, Dragonborn can exhale acid, cold, fire, lightning, or poison. One can tell the type of energy a Dragonborn breathes by the color of the Dragonborn\u2019s scales.","image_id":"","ability_score_increase":"","age":"80 years on average","alignment":"","size":"Medium","speed":"30ft","languages":"","parent_race":"","sub_races":"","race_features":"[b]Creature Type: [\/b]Humanoid\r\n[b]Height:[\/b] About 5\u20137 feet tall\r\n\r\nAs a Dragonborn adventurer, you have the following special traits.\r\n\r\n[b][i]Draconic Ancestry.[\/i][\/b] Your lineage stems from a dragon progenitor. Choose the kind of dragon from the Draconic Ancestor table. Your choice affects your Breath Weapon and Damage Resistance traits, as well as the look of your Draconic Flight. The chosen dragon also affects your appearance, with you displaying coloration and other features reminiscent of that dragon.\r\n\r\n[table][tr][th]Dragon[\/th][th]Damage Type[\/th][\/tr]\r\n[tr][td]Black[\/td]\r\n[td]Acid[\/td]\r\n[\/tr]\r\n[tr][td]Blue[\/td]\r\n[td]Lightning[\/td]\r\n[\/tr]\r\n[tr][td]Brass[\/td]\r\n[td]Fire[\/td]\r\n[\/tr]\r\n[tr][td]Bronze[\/td]\r\n[td]Lightning[\/td]\r\n[\/tr]\r\n[tr][td]Copper[\/td]\r\n[td]Acid[\/td]\r\n[\/tr]\r\n[tr][td]Gold[\/td]\r\n[td]Fire[\/td]\r\n[\/tr]\r\n[tr][td]Green[\/td]\r\n[td]Poison[\/td]\r\n[\/tr]\r\n[tr][td]Red[\/td]\r\n[td]Fire[\/td]\r\n[\/tr]\r\n[tr][td]Silver[\/td]\r\n[td]Cold[\/td]\r\n[\/tr]\r\n[tr][td]White[\/td]\r\n[td]Cold[\/td]\r\n[\/tr][\/table]\r\n[b][i]Breath Weapon. [\/i][\/b]When you take the Attack Action on your turn, you can replace one of your attacks with an exhalation of magical energy in either a 15-foot cone or a 30-foot line that is 5 feet wide. Each creature in that area must make a Dexterity Saving Throw against a DC equal to 8 + your Constitution modifier + your Proficiency Bonus. On a failed save, a creature takes 1d10 damage of the type determined by your Draconic Ancestry trait. On a successful save, a creature takes half as much damage. This damage increases by 1d10 when you reach the following character levels: 5th level (2d10), 11th level (3d10), and 17th level (4d10).\r\nYou can use this Breath Weapon a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.\r\n\r\n[b][i]Damage Resistance.[\/i][\/b] You have Resistance to the damage type determined by your Draconic trait.\r\n\r\n[b][i]Darkvision.[\/i][\/b] You have Darkvision with a range of 60 feet.\r\n\r\n[b][i]Draconic Flight.[\/i][\/b] When you reach 5th level, you learn how to channel the magical energy of your Draconic Ancestry to give yourself temporary flight. As a Bonus Action, you sprout spectral wings on your back that last for 10 minutes or until you are Incapacitated or you retract the wings as a Bonus Action. During that time, you have a Fly Speed equal to your Speed. Your wings appear to be made of the energy used by your Breath Weapon. Once you use this trait, you can\u2019t use it again until you finish a Long Rest.\r\n","description":"","source":"One D&D Playtest","jsondata":"","tags":"","isShared":"on","templateId":"5520","blockId":"1246424","world":"66465654-79bf-4453-9bdc-c59429ed76ee","folder":"21608"}