{"name":"Terron","overview":"","image_id":"","ability_score_increase":"Your Dexterity score increases by 2, and your Wisdom score increases by 1.","age":"Terron live short lives compared to other races, reaching maturity at 5 years old and living to 40.","alignment":"Terron are reclusive and rarely trusting of other races. They tend towards chaotic neutral.","size":"Medium","speed":"30 ft.","languages":"You can speak, read and write Common, Undercommon and Terron.","parent_race":"","sub_races":"","race_features":"[b]Size.[\/b] Terron stand between 4 and 5 feet tall and usually\r\nweigh no more than 120 pounds.\r\n\r\n[b]Darkvision.[\/b] You have superior vision in dark and dim\r\nconditions. You can see in dim light within 120 feet of you as\r\nif it were bright light, and in darkness as if it were dim light.\r\nYou can\u2019t discern color in darkness, only shades of gray.\r\n\r\n[b]Sunlight Sensitivity. [\/b]While in sunlight, you have\r\ndisadvantage on attack rolls, as well as on Wisdom\r\n(Perception) checks that rely on sight.\r\n\r\n[b]Screech.[\/b] You can communicate simple ideas and concepts\r\nwith bats. They can understand the meaning of your words,\r\nthough you have no special ability to understand them in\r\nreturn. You have advantage on all Charisma checks made to\r\ninfluence them.\r\n\r\n[b]Tenebrous.[\/b] While you are in dim light or darkness, you can\r\ntake the Hide action as a bonus action.\r\n\r\n[b]Claws.[\/b] Your claws are natural weapons, which you can use\r\nto make unarmed strikes. If you hit with them, you deal\r\nslashing damage equal to 1d4 + your Strength modifier.","description":"","source":"Scroll of Strange Races","jsondata":"","tags":"","templateId":"5520","blockId":"1116506","world":"9aaee05a-a562-4ee5-a9b0-6a03fbf9082b","folder":"6866","isShared":"on"}