{"name":"Scout","cr":"1\/2 (100 XP)","types":"humanoid (any race)","size":"Medium","languages":"any one language (usually Common)","alignment":"Any","description":"[b]Scouts[\/b] are skilled hunters and trackers who offer their services for a fee. Most hunt wild game, but a few work as bounty hunters, serve as guides, or provide military reconnaissance.","suggestedenvironment":"","ac":"13 (leather armor)","hitpoints":"16 ([roll:3d8 + 3])","strength":"11","dexterity":"14","constitution":"12","intelligence":"11","wisdom":"13","charisma":"11","movement":"30","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"passive Perception 15","skills":"Nature +4, Perception +5, Stealth +6, Survival +5","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[i][b]Keen Hearing and Sight.[\/b][\/i] The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.","actions":"[i][b]Multiattack.[\/b][\/i] The scout makes two melee attacks or two ranged attacks. \r\n[br][br]\r\n[i][b]Shortsword.[\/b] Melee Weapon Attack:[\/i] +4 to hit, reach 5 ft., one target. [i]Hit:[\/i] 5 ([roll:1d6 + 2]) piercing damage. \r\n[br][br]\r\n[i][b]Longbow.[\/b] Ranged Weapon Attack:[\/i] +4 to hit, ranged 150\/600 ft., one target. [i]Hit:[\/i] 6 ([roll:1d8 + 2]) piercing damage. \r\n","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","templateId":"21","blockId":"1052"}