{"name":"Water Weird","cr":"3 (700 XP)","types":"Elemental","size":"Large","languages":"understands Aquan but doesn't speak","alignment":"Neutral","description":"","suggestedenvironment":"","ac":"13","hitpoints":"58 (9d10 + 9) [roll:9d10+9]","strength":"17","dexterity":"16","constitution":"13","intelligence":"11","wisdom":"10","charisma":"10","movement":"0","fly":"","hover":"","burrow":"","swim":"60","climb":"","senses":"blindsight 30 ft., passive Perception 10","skills":"","savingthrows":"","damagevulnerabilities":"","damageresistances":"fire; bludgeoning, piercing, and slashing from nonmagical attacks","damageimmunities":"poison","conditionimmunities":"exhaustion, grappled, paralyzed, poisoned, restrained, prone, unconscious","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[i][b]Invisible in Water.[\/b][\/i] The water weird is invisible while fully immersed in water.\r\n\r\n[i][b]Water Bound.[\/b][\/i] The water weird dies if it leaves the water to which it is bound or if that water is destroyed.","actions":"[i][b]Constrict.[\/b] Melee Weapon Attack:[\/i] +5 to hit, reach 10 ft., one creature. Hit: 13 (3d6 + 3) bludgeoning damage. If the target is Medium or smaller, it is grappled (escape DC 13) and pulled 5 feet toward the water weird. Until this grapple ends, the target is restrained, the water weird tries to drown it, and the water weird can't constrict another target.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"SRD, D&D","templateId":"21","blockId":"101689","isShared":"1"}